Measuring Shadows

A blog about thoughts, games, and ethics.

Showing posts with label x-risk. Show all posts
Showing posts with label x-risk. Show all posts
Wednesday, August 12, 2015

Multiplicative Factors in Games and Cause Prioritization

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TL;DR: If the impacts of two causes add together, it might make sense to heavily prioritize the one with the higher expected value per dolla...
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